I'm Bruno Dias, a writer and video game designer mostly concerned with interactive narrative. Currently I work at Failbetter Games as the creative lead on Fallen London.
Posts
- A Compleat History of the Magic: the Gathering Metagame, Supplemental: Commander's Road to Hell
- Goodbye, Cohost
- Late September Link Roundup
- A Compleat History of the Magic: the Gathering Metagame, Part 22: On my upkeep, suspended Lotus triggers
- One of the oddest sports stories of the year is quietly brewing in the world of chess
- On Cohost shutting down
- Chess for Game Designers, Part 1
- what happens when you get a 3d printer
- those goose-necked electric-arc contraptions that probably hurt your retinas just like a tac welder
- 2023: The Year in Fallen London, Part 2
- Fallen London: The Making of Irem
- The Ten Principles of Good Game Design
- 2023: The Year in Fallen London, part 1
- The Fallen London approach to worldbuilding, or: how I learned to stop worrying and love the lore
- ship of theseusing it
- The Ancient Secrets of Writing Item Descriptions
- of flags and tlds
- The Recent History of the Philadelphia 76ers, or: The Basketball Gods are Real and they are Angry, part 4: The Simmons Saga
- There are three problems an animal needs to solve to evolve into being a really, really large flyer
- A Compleat History of the Magic: the Gathering Metagame, Chapter 21: The Era of Business Decisions
- technology is never just technology
- The Recent History of the Philadelphia 76ers, or: The Basketball Gods are Real and they are Angry, part 3: Definitive Proof of a Curse
- The Recent History of the Philadelphia 76ers, or: The Basketball Gods are Real and they are Angry, part 2: A Tale of Two Fluids
- The Recent History of the Philadelphia 76ers; or: The Basketball Gods are Real, and they are Angry; part 1: The Colangeli
- The Ballad of Sam Hinkie, or: What if Less Wrong bought a sports franchise
- Topology of Hitman levels
- a sous vide machine and a pacojet are, philosophically, the same thing
- A Compleat History of the Magic: the Gathering Metagame, Part 20: What if I didn't cast any spells?
- One of my favorite game design things
- A Compleat History of the Magic: the Gathering Metagame, Chapter 19: Three Stories about Kamigawa Block
- A Compleat History of the Magic: the Gathering Metagame, Chapter 18: Mark Rosewater Breaks Magic
- A Compleat History of the Magic: the Gathering Metagame, Chapter 17: What if Onslaught doesn't matter?
- In this house...
- A Compleat History of the Magic: the Gathering Metagame, Chapter 16: What if Card Advantage Doesn't Matter?
- A Compleat History of the Magic: the Gathering Metagame, Chapter 15: We Didn't Start the Fires; or: Opposition Research
- Starfleet replicator regression test suite
- Starfleet replicator stress test suite
- The Ancient Secrets of Naming Things
- A Compleat History of the Magic: the Gathering Metagame, Chapter 14: EOTFOFYL
- A Compleat History of the Magic: the Gathering Metagame, Chapter 13: Mark Rosewater Succeds, Perhaps too Well, in Not Breaking Magic
- A Compleat History of the Magic: the Gathering Metagame, Chapter 12: Mark Rosewater Breaks Magic
- A Compleat History of the Magic: the Gathering Metagame, Chapter 11: A Game of Zones
- A Compleat History of the Magic: the Gathering Metagame, Chapter 10: Whirlwind Tour of Tempest-era Standard
- A Compleat History of the Magic: the Gathering Metagame, Chapter 9: What if Nothing Matters?
- A Compleat History of the Magic Metagame, Appendix A: A Brief Introduction to Magic's Formats
- A Compleat History of the Magic: the Gathering Metagame, Chapter 8: What if my 60th card doesn't matter?
- A Compleat History of the Magic: the Gathering Metagame, Chapter 7: What if my opponent's cards don't matter?
- A Compleat History of the Magic: the Gathering Metagame, Chapter 6: What if playing good cards doesn't matter?
- A Compleat History of the Magic: the Gathering Metagame, Chapter 5: What if life total doesn't matter?
- A Compleat History of the Magic: the Gathering Metagame, Chapter 4: What if You Didn't Cast Any Spells?
- A Compleat History of the Magic: The Gathering Metagame, Chapter 3: What if I Played Good Cards And Not Bad Cards?
- A Compleat History of the Magic: the Gathering Metagame, Chapter 2: NOW That's What I Call Magic
- A Compleat History of the Magic: the Gathering Metagame, Chapter 1: Magic as Dr Richard Garfield, PhD Intended
- i have to talk about this fucking show sorry
- Every Sandman story arc, ranked
- every major casting decision and performance in Sandman (2022), ranked
- Phylogenetic facts ranked in order of how disturbing they are
Image credit: Mark Witton, CC BY-SA 4.0, via Wikimedia Commons